Skyrim player enchant object

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They also use enchanting skill instead of the perks usual value, and stack with the real perk.

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Perk MGEFs don't show up on equipment or passive effects, but still work. The Magnitude used for any magic effect is set to your enchanting skill, so 85 enchanting skill = 85% magnitude,85 damage/+85 health/magicka/stamina, 85+1 sec duration(weapons only).Īny effect with an MGEF ID can be added, including special effects normally restricted to NPCs and some perk effects. Playerenchantobject Spawns an object with specified enchantments Example: playerenchantobject 136D5 109637 109637 would give you imperial armor with two magic resist enchantments.